You may of noticed that things look a little different around here… Well that is because we have just launched our brand spanking new website. With it, expect new content, new features, and more shiny-ness. We are still in the process of getting everything up and running, but we hope that you like our new site and with it, the ability to gain access to the music, the mayhem, and the madness that is New Eden Radio!
In what must be one of the biggest indie game surprises of the year, Euro Truck Simulator 2 has gained many new fans through a combination of impressive graphics and a slickly polished well put together game play experience.
Those players ‘in the know’ have discovered the joys of the open road and despite officially being single player only by using a well written multi-player mod freely available on the internet this now puts you on the map along with over 2,000 other drivers, who could have thought truck driving would bring so much enjoyment to so many?
To pass those hours while on the roads what could be better than sitting back, Yorkie bar in hand and passing those miles while listening to your favorite radio station ‘New Eden Radio’ via the in game Radio player so thoughtfully provided by SCS Software? This Radio tweak works equally well in single or multi-player mode,
To add “New Eden Radio” to Euro Truck Simulator 2 you simply need to do the following steps.
Hello New Eden Radio Listeners
We are kicking off 2014 with a bang and launching into our biggest fundraising challenge to date! this challenge, if completely successful, will fully fund our PAX PRIME 2014 project as well as pay for our station costs for the entire year! Typically our fundraising campaigns have lasted for a month, but due to the size and scope of this fundraising campaign, we are going to go until the end of February and perhaps extend into March
Currently our goals are:
- For every 100 dollars, up to the 500 dollar point, DJ Taya will sing a song of a listeners choice, the top five highest donators will get the opportunity to choose the songs.
- At the 1,000 dollar level, DJ Surayas will get a mixing program and learn how to mix, and play a mixed show sometime in 2014
Hello New Eden Radio listeners!
We have just concluded our 5th annual New Years celebration within Eve Online! We had a peak of 108 tuned in and almost 200 people in the Umokka System.
I would like to note that eve experienced a DDOS attack just hours before the event started, which caused problems for many people so I expect even more next year.
Results of our lotto:
First Prize: Chimera Winner: Dorran Padecain
Second Prize: Chimera winner: Foomanshu
Third Prize: Thanatos: Madd Katello
Forth Prize: Carrier of their choice: Zerotar
Fifth Prize: PLEX: Chaz OnZo
Sixth Prize: PLEX: NANVEL
seventh Prize: Apoc navy issue Winner: BLOODGRIM1
Thank you all for participating and I hope everyone enjoyed themselves. I look forward to a great 2014 here at New Eden Radio
Title: Wargame: Air Land battle
Publisher: Focus Home Interactive
Developer: Eugen Systems
Type: Real Time Strategy (RTS)
Review Written by: TJ “Daggaroth” Connolly
Reviewing organization: New Eden Radio
A worthy successor to Wargame: European Escalation, Wargame: Air Land Battle brings all the fun and detail of its older brother and includes new elements such as fast moving aircraft and a wide variety of ground based anti-aircraft units and lets you play on gigantic 150km skirmish maps.
Wargame also hits you with the annoyingly realistic realization that vehicles of war do not have unlimited ammo and unlimited fuel, I frequently had to halt my advance to bring up supply trucks to replenish the ammo and fuel of my war machines which while takes away from the flow of gameplay in my opinion provides a realistic approach to real time strategy by introducing the need to keep track of logistics and supply lines as you make your way through the map toward your goals. Aircraft however would operate slightly differently, operating on the map for as long as their fuel lasted or until shot down, once they ran out of fuel they would fly off screen to refuel and rearm and would become available after a short cooldown.